Dynasty GM
Football
You take the chair. Thirty-two clubs, about fifteen hundred players you have never heard of, a salary cap that remembers every promise you made, and a draft class nobody has scouted yet.
Sim the season a week at a time. Work the phones at the deadline. Find out how long you can keep a winner together.
You can start without one, but a save made signed-out lives only in this browser — making an account first is the safest way to keep it.
Choose who you run
Scout all year
A 300-prospect class you can browse from week one — behind real fog of war, so your board can be wrong until you spend the points to find out.
Every deal comes back
Signing bonuses prorate. Cuts leave dead money. Void years borrow against a season you have not played yet.
Sixteen games a week
Drive-by-drive simulation, a full box score and a written recap for every game in the league, not just yours.